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When using the X Window System, you can create multiple windows at the X level in a single Emacs session. Each X window that belongs to Emacs displays a frame which can contain one or several Emacs windows. A frame initially contains a single general-purpose Emacs window which you can subdivide vertically or horizontally into smaller windows. A frame normally contains its own echo area and minibuffer, but you can make frames that don’t have these—they use the echo area and minibuffer of another frame.
Editing you do in one frame also affects the other frames. For instance, if you put text in the kill ring in one frame, you can yank it in another frame. If you exit Emacs through C-x C-c in one frame, it terminates all the frames. To delete just one frame, use C-x 5 0.
To avoid confusion, we reserve the word “window” for the subdivisions that Emacs implements, and never use it to refer to a frame.
1.1 Mouse Commands | Moving, cutting, and pasting, with the mouse. | |
1.2 Secondary Selection | Cutting without altering point and mark. | |
1.3 Following References with the Mouse | Using the mouse to select an item from a list. | |
1.4 Mode Line Mouse Commands | Mouse clicks on the mode line. | |
1.5 Creating Frames | Creating additional Emacs frames with various contents. | |
1.6 Special Buffer Frames | You can make certain buffers have their own frames. | |
1.7 Setting Frame Parameters | Changing the colors and other modes of frames. | |
1.8 Scroll Bars | How to enable and disable scroll bars; how to use them. | |
1.9 Menu Bars | Enabling and disabling the menu bar. | |
1.10 Using Multiple Typefaces | How to change the display style using faces. | |
1.11 Modifying Faces | How to change what a particular face looks like. | |
1.12 Miscellaneous X Window Features | Iconifying and deleting frames. Region highlighting. |
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The mouse commands for selecting and copying a region are mostly
compatible with the xterm
program. You can use the same mouse
commands for copying between Emacs and other X client programs.
Move point to where you click (mouse-set-point
).
This is normally the left button.
Set the region to the text you select by dragging, and copy it to the
kill ring (mouse-set-region
). You can specify both ends of
the region with this single command.
If you move the mouse off the top or bottom of the window while dragging, the window scrolls at a steady rate until you move the mouse back into the window. This way, you can select regions that don’t fit entirely on the screen.
Yank the last killed text, where you click (mouse-yank-at-click
).
This is normally the middle button.
This command, mouse-save-then-kill
, has several functions
depending on where you click and the status of the region.
If you have a highlighted region, or if the region was set just before by dragging button 1, Mouse-3 adjusts the nearer end of the region by moving it to where you click. The adjusted region’s text also replaces the old region’s text in the kill ring.
Otherwise, Mouse-3 sets mark where you click, without changing point. It copies the new region to the kill ring.
If you originally specified the region using a double or triple Mouse-1, so that the region is defined to consist of entire words or lines, then adjusting the region also proceeds by entire words or lines.
If you use Mouse-3 twice in a row at the same place, that kills the region already selected.
This key sets the region around the word which you click on.
This key selects a region made up of the words that you drag across.
This key sets the region around the line which you click on.
This key selects a region made up of the lines that you drag across.
The simplest way to kill text with the mouse is to press Mouse-1 at one end, then press Mouse-3 twice at the other end. @xref{Killing}. To copy the text into the kill ring without deleting it from the buffer, press Mouse-3 just once—or just drag across the text with Mouse-1. Then you can copy it elsewhere by yanking it.
To yank the killed or copied text somewhere else, move the mouse there
and press Mouse-2. @xref{Yanking}. However, if
mouse-yank-at-point
is non-nil
, Mouse-2 yanks at
point. Then it does not matter precisely where you click; all that
matters is which window you click on. The default value is nil
.
This variable also effects yanking the secondary selection.
To copy text to another X window, kill it or save it in the kill ring. Under X, this also sets the primary selection. Then use the “paste” or “yank” command of the program operating the other window to insert the text from the selection.
To copy text from another X window, use the “cut” or “copy” command of the program operating the other window, to select the text you want. Then yank it in Emacs with C-y or Mouse-2.
When Emacs puts text into the kill ring, or rotates text to the front
of the kill ring, it sets the primary selection in the X server.
This is how other X clients can access the text. Emacs also stores the
text in the cut buffer, but only if the text is short enough
(x-cut-buffer-max
specifies the maximum number of characters);
putting long strings in the cut buffer can be slow.
The commands to yank the first entry in the kill ring actually check first for a primary selection in another program; after that, they check for text in the cut buffer. If neither of those sources provides text to yank, the kill ring contents are used.
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The secondary selection is another way of selecting text using X. It does not use point or the mark, so you can use it to kill text without setting point or the mark.
Set the secondary selection, with one end at the place where you press
down the button, and the other end at the place where you release it
(mouse-set-secondary
). The highlighting appears and changes as
you drag.
If you move the mouse off the top or bottom of the window while dragging, the window scrolls at a steady rate until you move the mouse back into the window. This way, you can mark regions that don’t fit entirely on the screen.
Set one endpoint for the secondary selection
(mouse-start-secondary
).
Make a secondary selection, using the place specified with M-Mouse-1
as the other end (mouse-secondary-save-then-kill
). A second click
at the same place kills the secondary selection just made.
Insert the secondary selection where you click
(mouse-kill-secondary
). This places point at the end of the
yanked text.
Double or triple clicking of M-Mouse-1 operates on words and lines, much like Mouse-1.
If mouse-yank-at-point
is non-nil
, M-Mouse-2
yanks at point. Then it does not matter precisely where you click; all
that matters is which window you click on. See section Mouse Commands.
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Some Emacs buffers display lists of various sorts. These include lists of files, of buffers, of possible completions, of matches for a pattern, and so on.
Since yanking text into these buffers is not very useful, most of them define Mouse-2 specially, as a command to use or view the item you click on.
For example, if you click Mouse-2 on a file name in a Dired buffer, you visit the that file. If you click Mouse-2 on an error message in the ‘*Compilation*’ buffer, you go to the source code for that error message. If you click Mouse-2 on a completion in the ‘*Completions*’ buffer, you choose that completion.
You can usually tell when Mouse-2 has this special sort of meaning because the sensitive text highlights when you move the mouse over it.
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You can use mouse clicks on window mode lines to select and manipulate windows.
Mouse-1 on a mode line selects the window above. By dragging Mouse-1 on the mode line, you can move it, thus changing the height of the windows above and below.
Mouse-2 on a mode line expands that window to fill its frame.
Mouse-3 on a mode line deletes the window above.
C-Mouse-2 on a mode line splits the window above horizontally, above the place in the mode line where you click.
C-Mouse-2 on a scroll bar splits the corresponding window vertically. @xref{Split Window}.
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The prefix key C-x 5 is analogous to C-x 4, with parallel subcommands. The difference is that C-x 5 commands create a new frame rather than just a new window in the selected frame (@xref{Pop Up Window}). If an existing visible or iconified frame already displays the requested material, these commands use the existing frame, after raising or deiconifying as necessary.
The various C-x 5 commands differ in how they find or create the buffer to select:
Create a new frame (make-frame
).
Select buffer bufname in another window. This runs
switch-to-buffer-other-frame
.
Visit file filename and select its buffer in another frame. This
runs find-file-other-frame
. @xref{Visiting}.
Select a Dired buffer for directory directory in another frame.
This runs dired-other-frame
. @xref{Dired}.
Start composing a mail message in another frame. This runs
mail-other-frame
. It is the other-frame variant of C-x m.
@xref{Sending Mail}.
Find a tag in the current tag table in another frame. This runs
find-tag-other-frame
, the multiple-frame variant of M-..
@xref{Tags}.
Visit file filename read-only, and select its buffer in another
frame. This runs find-file-read-only-other-frame
.
@xref{Visiting}.
You can control the appearance of new frames you create by setting the
frame parameters in default-frame-alist
. You can use the
variable initial-frame-alist
to specify parameters that affect
only the initial frame. See Initial Parameters in The Emacs Lisp Manual, for more information.
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You can make certain chosen buffers, for which Emacs normally creates
a second window when you have just one window, appear in special frames
of their own. To do this, set the variable
special-display-buffer-names
to a list of buffer names; any
buffer whose name is in that list automatically gets a special frame
when it is to be displayed in another window.
For example, if you set the variable this way,
(setq special-display-buffer-names '("*Completions*" "*grep*" "*tex-shell*"))
then completion lists, grep
output and the TeX mode shell
buffer get individual frames of their own. These frames, and the
windows in them, are never automatically split or reused for any other
buffers. They continue to show the buffers they were created for,
unless you alter them by hand. Killing the special buffer deletes its
frame automatically.
More generally, you can set special-display-regexps
to a list
of regular expressions; then a buffer gets its own frame if its name
matches any of those regular expressions. (Once again, this applies only
to buffers that normally get displayed for you in a separate window.)
The variable special-display-frame-alist
specifies the frame
parameters for these frames. It has a default value, so you don’t need
to set it.
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This section describes commands for altering the display style and window management behavior of the selected frame.
Specify color color for the foreground of the selected frame.
Specify color color for the background of the selected frame.
Specify color color for the cursor of the selected frame.
Specify color color for the mouse cursor when it is over the selected frame.
Specify color color for the border of the selected frame.
Toggle whether or not the selected frame should auto-raise. Auto-raise means that every time you move the mouse onto the frame, it raises the frame.
Note that this auto-raise feature is implemented by Emacs itself. Some
window managers also implement auto-raise. If you enable auto-raise for
Emacs frames in your X window manager, it should work, but it is beyond
Emacs’s control and therefore auto-raise-mode
has no effect on
it.
Toggle whether or not the selected frame should auto-lower. Auto-lower means that every time you move the mouse off of the frame, the frame moves to the bottom of the stack of X windows.
The command auto-lower-mode
has no effect on auto-lower
implemented by the X window manager. To control that, you must use
the appropriate window manager features.
Specify font font as the default for the selected frame. @xref{Font X}, for ways to list the available fonts on your system.
You can also set a frame’s default font through a pop-up menu. Press C-Mouse-3 to activate this menu.
In Emacs versions that use an X toolkit, the color-setting and font-setting functions don’t affect menus and the menu bar, since they are displayed by their own widget classes. To change the appearance of the menus and menu bar, you must use X resources (@pxref{Resources X}). @xref{Colors X}, regarding colors. @xref{Font X}, regarding choice of font.
For information on frame parameters and customization, see Frame Parameters in The Emacs Lisp Manual.
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When using X, Emacs normally makes a scroll bar at the right of each Emacs window. The scroll bar runs the height of the window, and shows a moving rectangular inner box which represents the portion of the buffer currently displayed. The entire height of the scroll bar represents the entire length of the buffer.
You can use Mouse-2 (normally, the middle button) in the scroll bar to move or drag the inner box up and down. If you move it to the top of the scroll bar, you see the top of the buffer. If you move it to the bottom of the scroll bar, you see the bottom of the buffer.
The left and right buttons in the scroll bar scroll by controlled increments. Mouse-1 (normally, the left button) moves the line at the level where you click up to the top of the window. Mouse-3 (normally, the right button) moves the line at the top of the window down to the level where you click. By clicking repeatedly in the same place, you can scroll by the same distance over and over.
Aside from scrolling, you can also click C-Mouse-2 in the scroll bar to split a window vertically. The split occurs on the line where you click.
You can enable or disable Scroll Bar mode with the command M-x scroll-bar-mode. With no argument, it toggles the use of scroll bars. With an argument, it turns use of scroll bars on if and only if the argument is positive. This command applies to all frames, including frames yet to be created.
To enable or disable scroll bars for just the selected frame, use the M-x toggle-scroll-bar command.
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By default, each Emacs frame has a menu bar at the top which you can use to perform certain common operations. There’s no need to describe them in detail here, as you can more easily see for yourself; also, we may change them and add to them in subsequent Emacs versions.
Each of the operations in the menu bar is bound to an ordinary Emacs command which you can invoke equally well with M-x or with its own key bindings. The menu lists one equivalent key binding (if the command has any) at the right margin. To see the command’s name and documentation, type C-h k and then select the menu bar item you are interested in.
You can turn display of menu bars on or off with M-x menu-bar-mode. With no argument, this command toggles Menu Bar mode, a minor mode. With an argument, the command turns Menu Bar mode on if the argument is positive, off if the argument is not positive.
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When using Emacs with X, you can set up multiple styles of displaying characters. The aspects of style that you can control are the type font, the foreground color, the background color, and whether to underline. Emacs 19.26 does not support faces on MS-DOS, but future versions will support them partially (@pxref{MS-DOS}).
The way you control display style is by defining named faces. Each face can specify a type font, a foreground color, a background color, and an underline flag; but it does not have to specify all of them.
The style of display used for a given character in the text is determined by combining several faces. Which faces to use is always set up by Lisp programs, at present, by means of text properties and overlays. Any aspect of the display style that isn’t specified by overlays or text properties comes from the frame itself.
To see what faces are currently defined, and what they look like, type M-x list-faces-display. It’s possible for a given face to look different in different frames; this command shows the appearance in the frame in which you type it. Here’s a list of the standardly defined faces:
default
This face is used for ordinary text that doesn’t specify any other face.
modeline
This face is used for mode lines. By default, it’s set up as the inverse of the default face. @xref{Display Vars}.
highlight
This face is used for highlighting portions of text, in various modes.
region
This face is used for displaying a selected region.
secondary-selection
This face is used for displaying a secondary selection (see section Secondary Selection).
bold
This face uses a bold variant of the default font, if it has one.
italic
This face uses an italic variant of the default font, if it has one.
bold-italic
This face uses a bold italic variant of the default font, if it has one.
underline
This face underlines text.
When Transient Mark mode is enabled, the text of the region is
highlighted when the mark is active. This uses the face named
region
; you can control the style of highlighting by changing the
style of this face (see section Modifying Faces). @xref{Transient Mark},
for more information about Transient Mark mode and activation and
deactivation of the mark.
One easy way to use faces is to turn on Font-Lock mode. This minor mode, which is always local to a particular buffer, arranges to choose faces according to the syntax of the text you are editing. It can recognize comments and strings in any major mode; for several major modes, it can also recognize and properly highlight various other important parts of the text. To get the full benefit of Font-Lock mode, you need to choose a default font which has bold, italic, and bold-italic variants.
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Here are the commands users can use to change the font of a face:
Change face face to use font font. @xref{Font X}, for more information about font naming under X.
Convert face face to use a bold version of its current font.
Convert face face to use a italic version of its current font.
Convert face face to use a bold-italic version of its current font.
Convert face face to use a non-bold version of its current font.
Convert face face to use a non-italic version of its current font.
Here are the commands for setting the colors and underline flag of a face:
Use color color for the foreground of characters in face face.
Use color color for the background of characters in face face.
Specify whether to underline characters in face face.
Swap the foreground and background colors of face face.
You can also use X resources to specify attributes of particular faces. @xref{Resources X}.
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The following commands do user-level management of frames under a window system:
To iconify the selected Emacs frame, type C-z
(iconify-or-deiconify-frame
). The normal meaning of C-z,
to suspend Emacs, is not useful under a window system, so it has a
different binding in that case.
If you type this command on an Emacs frame’s icon, it deiconifies the frame.
To delete the selected frame, type C-x 5 0 (delete-frame
).
This is not allowed if there is only one frame.
Under X Windows, when Transient Mark mode is enabled, Emacs highlights the region when the mark is active. This feature is the main motive for using Transient Mark mode. To toggle the state of this mode, use the command M-x transient-mark-mode. @xref{Mark}.
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